# Type Alias: CommonTickerProps (/pixi-vn/index/type-aliases/CommonTickerProps)



\> **CommonTickerProps** = `object`

Defined in: [src/tickers/types/CommonTickerProps.ts:1](https://github.com/DRincs-Productions/pixi-vn/blob/5bb5bb1f92e38998ea2f477b600168d8da3ece19/src/tickers/types/CommonTickerProps.ts#L1)

## Properties [#properties]

### aliasToRemoveAfter? [#aliastoremoveafter]

\> `optional` **aliasToRemoveAfter?**: `string`\[] | `string`

Defined in: [src/tickers/types/CommonTickerProps.ts:6](https://github.com/DRincs-Productions/pixi-vn/blob/5bb5bb1f92e38998ea2f477b600168d8da3ece19/src/tickers/types/CommonTickerProps.ts#L6)

An array of strings containing the aliases of the canvas components to remove after the animation completes.

#### Default [#default]

```ts
[]
```

***

### completeOnContinue? [#completeoncontinue]

\> `optional` **completeOnContinue?**: `boolean`

Defined in: [src/tickers/types/CommonTickerProps.ts:27](https://github.com/DRincs-Productions/pixi-vn/blob/5bb5bb1f92e38998ea2f477b600168d8da3ece19/src/tickers/types/CommonTickerProps.ts#L27)

A boolean indicating whether the animation must complete before the next `step` of the game. If `true`, the game will force the animation to finish before proceeding.
When true, calling `narration.continue()` forces the current content to complete before advancing to the next narrative step.

#### Default [#default-1]

```ts
false
```

***

### startOnlyIfHaveTexture? [#startonlyifhavetexture]

\> `optional` **startOnlyIfHaveTexture?**: `boolean`

Defined in: [src/tickers/types/CommonTickerProps.ts:11](https://github.com/DRincs-Productions/pixi-vn/blob/5bb5bb1f92e38998ea2f477b600168d8da3ece19/src/tickers/types/CommonTickerProps.ts#L11)

If true, the effect only starts if the canvas element have a texture

#### Default [#default-2]

```ts
false
```

***

### tickerAliasToResume? [#tickeraliastoresume]

\> `optional` **tickerAliasToResume?**: `string`\[] | `string`

Defined in: [src/tickers/types/CommonTickerProps.ts:16](https://github.com/DRincs-Productions/pixi-vn/blob/5bb5bb1f92e38998ea2f477b600168d8da3ece19/src/tickers/types/CommonTickerProps.ts#L16)

If you want to resume tickers that were previously paused, provide the aliases of the canvas components whose tickers should be resumed.

#### Default [#default-3]

```ts
[]
```

***

### tickerIdToResume? [#tickeridtoresume]

\> `optional` **tickerIdToResume?**: `string`\[] | `string`

Defined in: [src/tickers/types/CommonTickerProps.ts:21](https://github.com/DRincs-Productions/pixi-vn/blob/5bb5bb1f92e38998ea2f477b600168d8da3ece19/src/tickers/types/CommonTickerProps.ts#L21)

A string containing the ticker ID to resume after the animation completes.

#### Default [#default-4]

```ts
[]
```
